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THE USE OF GRAPHICS SOLUTIONS IN THE DEVELOPMENT OF EDUCATIONAL GAMES IN THE CLASSROOM FOR INFORMATICS IN THE SCHOOL OF A PHYSICAL AND MATHEMATICAL PROFILE
Kozlov Sergey Valeryevich
FGBOU VPO «Smolensk State University», Smolensk
Ph.D. in Pedagogical Sciences, Associate Professor, assistant professor of Computer Science
FGBOU VPO «Smolensk State University», Smolensk
Ph.D. in Pedagogical Sciences, Associate Professor, assistant professor of Computer Science
Abstract
This article is devoted to questions of development of educational games in the classroom for informatics in the school of a physical and mathematical profile. The article discusses examples of gaming applications using the motion of objects on the form of a draft. The author carried out a generalized analysis of some features of the software code implementation of such projects.
Keywords: computer game, computer graphics, developing training, informatics, multimedia project, profile training, programming
Category: Pedagogics
Article reference:
The use of graphics solutions in the development of educational games in the classroom for informatics in the school of a physical and mathematical profile // Humanities scientific researches. 2015. № 4. P. 2 [Electronic journal]. URL: https://human.snauka.ru/en/2015/04/9712
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